H1Z1 Hacks and Cheats go Underground
Many private websites are selling hacks for H1Z1 for anyone with the budget to purchase them. Let’s be very honest. Dayz is a completely out of hand experiment. It was damn successful, but even the mod has never 100% worked well. Now DayZ is a standalone and Bohemia Interactive, which normally makes military simulations, focus on a survival-genre where they never have had to deal with. Where is the love for your title, is it not just to cash?!
For example, there is currently the mod Breaking Point for Arma III. This mod has recently been given a giant update, making it practically DayZ is. But with vehicles. 60 frames per second. The need to create a standalone version of per se here, came by the demand of players. But if you simply had made a new mod for Arma III, had anyone who picked up in order to play game DayZ. Then they get in addition, Battle Royale and the Arma III campaign there, so better value for money, non?
Now begins to call at frustrations dayz a lot of the players. That can be seen on both the DayZ-reddit as that of H1Z1. On that last questions not interested gamers or the developer wants to make the same mistake as Rocket. Make sure that core mechanics are in order. And if a mod for Arma III already more fun and options than the standalone, why would you, as a consumer, then go for this project?
So, now you know why H1Z1 just might kick the ass of DayZ. The nice thing about this is that the press it now properly gets up. If Bohemia and thus not responsive Rocket, many players lose confidence in DayZ. This is something that absolutely can react with H1Z1 SOE. The battlefield is ready, which players are known. May the best win!
The zombie survival game H1Z1 receives complaints about ‘ pay-to-win ‘ microtransactions in the form of air packages. Sony’s President John Smedley reports on Reddit that players for that reason, the amount paid for the game back.
Where to find some private hacks for H1Z1 ?
You can find this kind of hacking tools for the game on websites like this. The air packages in H1Z1 be purchased via microtransactions. A plane delivers the package, which can contain weapons and ammunition. Smedley reported eight months ago in H1Z1′s sub-Reddit that weapons and ammunition not covered by microtransactions would fall, because this is the core of the game would ruin.
H1Z1 is available since yesterday on Steam Early Access. The game costs 19.99 euros in the alpha phase but will eventually free playable. Who gets the air packages are a problem this full amount back, provided the one the game on 16 January after half past seven in the evening, has purchased. This offer is valid until next Monday. Although Smedley a email address to send the request to, players can also recover their money through Steam.
Smedley reports that this miscommunication is going. “If you think the pay-to-win is, buy it or not. Play the not. But I must say: wait until you have personally tried out before you take that decision. ” The air packages can only be requested when at least one quarter of the server is full. Then there are the planes that they deliver it slow and with a lot of noise, with a green non-rail served on it. This not only attracts zombies, but also other players. So can those who have purchased an air package, die while he or she is trying to get the package and receive so nothing of the (randomly generated) content. It’s like a server event, reports Smedley.
Fits Sony anyway the mechanic to following the complaints. So is the likelihood of weapons has become a lot smaller and are now at least twice as many players on the server can ask the air packages. Also fly the airplanes still slomer and attack the packages slower from the air.